
02-17-2010, 11:06 PM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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My only problem with uber-stats on rare items is that it eventually can bite you in the ass in the long-run. If there are 10 items out there that are uber, and 9 players quit... only one player has that uber weapon and they have an insane advantage over other players. The only way to fix this is to release that weapon again or release more uber weapons. It seems like a bad slope to get caught on. Just seems like unnecessary steps to raise the value of something that should already have a high value.
I agree also when someone said make them pretty. If it's rare and rarity should be its own reward, it's obvious that players will want to show it off -- and what better to show off than a weapon that looks kick-ass? |
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