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Old 02-13-2010, 12:06 AM
cbk1994 cbk1994 is offline
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I'm not so sure about the limiting of licenses or the limiting of the number of guns that can be produced. I think it would be better to have a "smart" price system for parts used to make guns. The more "Super Metal Handle"s that are used, the more the stock depletes, and the more the price rises. Eventually it would go back down to a base price each week or so (or maybe it could just be based on current demand).

Also, no forum account:

Quote:
Originally Posted by Chorchizcool
I have come to two suggestions to the business system.

1) The Pawn Shop coincide with the release of the player run shops. With that comes the security of knowing that the licenses sold that allows the players to sell guns, will not be abused to make 1-2 guns for friends to buy and sell for a large price after the shop fails.

The NPC shop will already have a set price on which the player shops will have to sell below to make their gun the most sought after. It will in turn make the gun already readily available that way if a player decides to sell MS's at his shop he wont be able to make two and buy them for himself and his friend and sell them for a rediculous amount of money because they are able to be bought at the NPC for 10-20k more than he bought them for.

in remedy of the Player selling his guns for one dollar and all of a sudden there is 20 MS' on the server have a limit on how low a gun can sell for. I.E. John buys a shop and Stocks Two MS'. He decides that **** his shop he wants to ditch it, He sets the price of Both MS's to one dollar and buys them both, therefore not paying the 500k they were selling for in the NPC shop. Therefore negating the Pawn Shop totally. You can fix that situation by setting a minimun SALE price, where you cannot sell it for 10-20 less than what the Pawn Shop is selling them for.

Setting a Maximum Sale Price (The Pawn Shop) and a minimum sale price (within the Player Business') will kill two birds with one stone. Releasing the Pawn Shop and the new Business system at the same time will automatically balance the problems of pricing issues with the new Business System, and allow the new business system to flourish without a major risk of failure.

It may take longer to develop both of them but to release both of them at the same time, that is the key to being able to swipe both destroyers of Era's economy off the table at once. Thank you for your time and have a good night
And my response to that:

Quote:
Originally Posted by Chorchizcool
He decides that **** his shop he wants to ditch it, He sets the price of Both MS's to one dollar and buys them both, therefore not paying the 500k they were selling for in the NPC shop.
Keep in mind that they would still pay the 500k in stocking the gun. The gun would be paid for either way, but the shop only gets the money back they used to stock the gun if someone buys it for more than the amount they used to stock it.
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