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Old 02-12-2010, 11:41 PM
scriptless scriptless is offline
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Quote:
Originally Posted by DustyPorViva View Post
I doubt the encryption is the only form of security backing them up. It probably checks modification time as well.

As for player.attr[]'s, even if a hacker were to change the attr of another player it'd all be clientside. That means the only person who would see the change is the player doing the hacking. Also, there's a reason my system is not dependent on zoom. I use a separate, more secure(ideally, though I mainly leave that up to whomever uses it to implement) variables and zoom is only a visual representation. In fact, the zoom was the last thing I added.
Correct me if im wrong but you set your clientr. variables twice on the oncreated() for serverside and clientside. I thought only client. variables could be set clientside, and clientr. was read-only on clientside.

This is all good information to know then. We should all hope that graal checks other forums of security. Altho modification time would be useless as I can modify those dates from Borland Delphi 2005 (yes i use outdated version).

Checksum of the files might work. Tho collisions are easy to generate now
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