Quote:
Originally Posted by coreys
I don't know, I think he's made some very good points.
And by all means, GS2 is not a bad language, Downsider, for what it's trying to do. I doubt Switch statements would be any slower than if-else logic.
WhiteDragon is someone who obviously has considerable experience and knowledge in computer science and while finer points of style boil down mostly to aesthetics and popular convention, the points he's made here are completely legitimate and helpful even if you may disagree with them.
This should be stickied.
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I've never said GS2 is a bad language, just said that history has shown Graalscript has never held the form of a typical language, as far as GS2's syntax being a bit atypical (Is it TorqueScript?) and it's set of features is far more complete than most scripting languages designed for a single game.
Also, I've put no thought in saying that switch statements are slower than if-then-else, simply sharing what I've previously read in the past.