
02-09-2010, 06:42 PM
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Registered User
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Join Date: Aug 2005
Location: Canada N-B
Posts: 294
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Here is where a graphics artist and a players opinions collide.
In these generations of dev scalling up resolution is just too old. Graal DID do the same thing with zelda tiles but pics1 is not SOO bad. Obviously people have come to accept pics one.
As a gfx artist, wanting to show the pixel art is obviously pretty common but other people wont share the same opinion.
For playesr basically you can spend 6000 hours doing pixel art of a peice or on a tileset. If it doesnt look right or it doesn't look good, as far as normal players are concerned its crap.
Players dont want to see the pixels anymore they see it as lazy or just lacking over showing art. Unless the wohle game is meant to be pixelated (maybE) it would get more accepted.
I do also have xbox with live and the only really pixelated games are the arcade games based on flash games. Even at that its the crappiest games on xbox arcade that are pixelated. (i beleive)
So in my opinion, yes it would bug me if a server still used scalled tiles. Its not like its hard to make 16x16 tiles. |
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Jer ^__^
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