Quote:
Originally Posted by DustyPorViva
Ran into a problem... added death and respawning, but apparently Graal handles caching level data fairly well, and even when you're warped out of a level and warped back in, the NPCs hold their previous data. Not exactly sure how to remedy this short of scripting a system in all the NPCs that will store their original status and restart them upon entering the gmap.
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Set a timestamp on death and each NPC checks the timestamp?