
01-30-2010, 08:13 AM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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Hmm... well I was hoping for something a little less complicated. I really wish there was a nice open-source platformer with good code and physics, since just about every free platformer out there sucks ass.
If I can manage the line intersection that'd be cool, but it'd be automatic(every time you enter the level). Kai did once post a script that translated all walls into an array of lines, along with the ability to detect collisions. What does worry me is that I'd want this to be able to work flawlessly on a gmap, and processing that when player enters a new level would possibly cause a slight hang-up. I should also mention this would be in GS1. |
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