Quote:
Originally Posted by fowlplay4
Looks cool, but if I had to play a server and that popped up at regular intervals when interacting with npcs it would get quite annoying but that's just me. 
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I seriously think that this looks way better for NPC interaction, than using the default ways, such as the
this.chat = "stuff"; variable and
say2( "" );
If I ever get the motivation to start my own project, or if Mallow lets me on Final Star, I'd be totally changing the way players communicate with other players and NPCs. I hate how it's done in the default systems.