Thread: Dialogue system
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Old 01-28-2010, 12:57 AM
DustyPorViva DustyPorViva is offline
Will work for food. Maybe
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Could use the control GUI's, as they have built-in word-wrapping, and would also allow you to do some fancy scrolling(I disable the scrollbars and use scrollpos to build my own smooth scrolling).

Any intent to add anything more advanced, like player input(yes/no/maybe...)?

Also, most games store dialogue data clientside in a text file, as it's really not sensitive data(what harm is going to come of the player changing what an NPC says?). You could do this and probably simplify the loading.
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