
01-23-2010, 05:24 PM
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Boom!
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Join Date: May 2004
Location: San Francisco
Posts: 10,410
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I think the best approach is to consider some small, but very effective, revisions which can be made to existing systems. It's not realistic to think Tig and I (or any other development team) are going to massively restructure game-systems... game-systems we already fight tooth and nail to see little tidbits of; the level of access necessary isn't available.
To draw comparison; we need to do this SWAT style with precision explosives, snipers, and dudes dressed in bad-ass looking gear. The Afghanistan invasion is not an option for GK. |
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