Quote:
Originally Posted by cbk1994
Ideally players should just be logged off while in observer. This is how it's supposed to work.
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I ended up adding the MUD object creation in the observer switch actions (onObserverSwitchToPlayer, etc). These act like onActionPlayerOnline() and onPlayerLogout().
In fact, onActionPlayerOnline()
seems to be triggered when a player comes out of observer mode. However, I could only get the MUD objection creation to work by using the switch actions.