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Old 03-31-2001, 04:25 AM
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Yes I thought of some additional gani functions
for hurting (which would work like hitobjects)
May with different attack modes, like one that
is only hurting players/npcs/baddies, one
that is destroying bushes or bombs

In a previous thread on the main board
someone suggested to have the sword custom,
so each player could have its own default attack

I am not sure if all attacks should have the same
power, but it would probably be better because
when we allow more powerful attacks then everyone
will use it and we would need to make quests
for each weapon/attack gani
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