Quote:
Originally Posted by Elk
Reminds me of a key! ;P
Very cool, big boss key to unlock the huge castledoor!
Free the windfish!
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Heh, only reason I rendered it is if I eventually want to pixel an animated one rotating -- it works as a good base for shape and such. Was no reason to put any detail into it. However, I love the way the DS games render their 3D objects, even the simplest shapes(like keys)... I just can't get mines to render anything like it. It may just be because I'm using 3ds' crappy default cel-shading material.
Can't find ANY screenshots of the items in-game though :/