Thread: Update
View Single Post
  #7  
Old 12-12-2009, 04:53 PM
ffcmike ffcmike is offline
Banned
Join Date: Jul 2004
Location: London
Posts: 2,029
ffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond reputeffcmike has a reputation beyond repute
Send a message via AIM to ffcmike Send a message via MSN to ffcmike
Quote:
Originally Posted by Rufus View Post
Your quote is out of context. We wanted to play CTF in July, the systems existed back then, and now finally we can play it again in December with very little else?
You mean the systems that were felt by several Developers over the years to be a hindrance to content Development, which also happened not to be made in such a way that really would have allowed them to co-exist with/be plugged to/from the new systems and hence why the measures of building an entirely new set of systems from scratch were taken?

You're not seeing the bigger picture here, rushing stuff merely for the sake of working is one of the main reasons the server ended up how it did.
Our steps are intended to save a load of time in the long run aswell as be able to improve already existing content with ease which is exactly what the said system will bring, and the end result will include a CTF that has improvements over how it was in July.
Despite that, when you consider how long everything took between 2005/2006 we've actually accomplished it much quicker.
Reply With Quote