Quote:
setlevel2 is like a break; command...it wont work unless its reversed
setstring server.warp_player,;
setlevel2 #s(server.warp_level),#v(strtofloat(#s(server.warp _x))),#v(strtofloat(#s(server.warp_y)));
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No. It will still run the script because it is a weapon. Weapon scripts still run even after a level change.