
11-19-2009, 07:27 PM
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Registered User
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Join Date: Jun 2004
Location: United Kingdom
Posts: 4,698
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I highly doubt that even with "things to do" people's attitudes towards events are going to change. I don't think there's enough creativity on the server anymore, probably hasn't been for a while now, and this is something that the events system has caused. When was the last time you seen someone getting married on Classic? Getting divorced? A birthday party? Someone sparring? Having a guild war? Visiting a chick and taking her to a prom?!
All of those activities died, and it's not as though we couldn't have done them. I can imagine people might say that they weren't catered for in content, and while that's true to an extent, we had as much as Graal The Adventure did for this kind of stuff. People just use events as a safety blanket for entertainment, and are too above themselves to get involved in anything else. A few of us have done several of these things on Unholy Nation, and the younger/newer generation adore participating in them. If anyone tried that on Classic no one would give a crap, and they'll just sit there waiting for the next event. That's why I believe that content is not going to bring community values back that we need by itself, and the events that previously existed are only going to hinder it more.
Edit: Just to clarify a little. I know that the old events system is probably going to exist again, and what I proposed was just an idealistic approach. The old events are fun, and I can't say I didn't enjoy playing in them. However, the existing habits of the players are not going to change unless there's a massive revision in how the events are done, and limits are easily broken as we've seen in the past. Nothing will change unless those habits are broken, and that is not going to be done through new content alone, therefore I think Game Coordinators should be hosting large server-wide events as opposed to the common types we've seen in the past. |
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Originally Posted by Loriel
Seriously, you have ****-all for content and you're not exactly pulling in new developer talent, angling for prestigious titles should be your last concern.
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Last edited by Rufus; 11-19-2009 at 08:21 PM..
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