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Old 11-17-2009, 12:01 AM
coreys coreys is offline
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Quote:
Originally Posted by Loriel View Post
return false from onPlayerTouchesLink(...) to prevent the player from being warped by the engine?
That would work great if Graal events didn't work the way they do. You could have multiple instances of onPlayerTouchesLink being called at the same time that could potentially return different values.
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