
11-13-2009, 05:55 PM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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getrealtileset()
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Returns an image of what the players current tileset looks like. This includes a compressed image of addtiledef() and all addtiledef2()'s. Right now we can grab the tileset the player sees, but we can't generate what it looks like when you include addtiledef2's.
Not sure if this should be a level.function() or what... point is I think it'd be useful to be able to work with what the player is really seeing in their level. I know this would be really useful for those scripting real-time level editors. |
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