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Old 11-11-2009, 11:52 PM
coreys coreys is offline
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If you intend on having a lot of players on your server and keeping the database loaded into memory I would not suggest using one database for every single player. That's a lottta lotta memory usage.

To be honest I see absolutely no benefit to using SQLite over, say, TIniFile, for mudlib storage. Loading/Saving of player data using these methods should only be done on login/logout, a file for every player, and is not slow enough to where using a system like that is necessary.

Also: Unless you figured out some way to better encrypt the packets going to-from the server, say, RSA encryption, then I doubt you're protecting against calling functions/triggers through hacking means
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