
11-09-2009, 01:40 AM
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Banned
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Join Date: Feb 2007
Posts: 1,002
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Quote:
Originally Posted by ffcmike
while you're on a gmap, and there are projectiles that have gravity in mid flight at the point of you entering another level on the map, they destroy clientside and onActionProjectile2 is called, this is somewhat of a problem if you have projectiles that do stuff like drop an explosion clientside upon landing  .
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Quote:
Originally Posted by ffcmike
The second issue is something that I would expect to be more noticeable, it's happening with normal wall hitting projectiles which are presumably more common place, definately seems to occur 100 percent of the time I cross into another level on a map and on the exact second I do so.
Gravity and Z of 1, Strength and ZAngle of 0.
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Angry bump.
This is still happening. |
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