
11-06-2009, 07:02 PM
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ǝɔɐɹq ʎןɹnɔ
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Join Date: Dec 2006
Location: Germany
Posts: 5,153
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1. No idea. My guess is that findPlayer() in a gani script will always return your own player object.
2. onActionSProjectile() should do the trick, really.
3. noPlayerKilling() is the only way right now. Or, you can do it the complex way. Write your own onwall functions checking for tiletypes. |
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