Quote:
Originally posted by kyle0654
attachplayertoobj 0,id;
attaches the player to the current npc (identified by id) (as long as it's in the format playerindex, npcindex)
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I know that, I just want to know why it isn't working :/
it should attach the player, but I am assuming that I gave it the wrong id...but how do i find out the npc's id?