
10-16-2009, 12:34 AM
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smooth as eggs
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Join Date: Jul 2008
Location: Chanko
Posts: 136
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ok so also to load the files stats i could do like
temp.new_item.strength = item.item.power;
for upgrades to change the file could i do something like
temp.new_item.strength = item.strength;
if(upgrade){
item.strength == item.strength+1;
and for the saveing for the new changes something like
temp.new_item.savevars("players/items/"@player.account@"/weapon1.file-format");
plz correct me if im wrong |
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