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Old 09-29-2009, 09:25 PM
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Graal on Vista x64

I'm trying to run Graal to assist a mate on his server, and I am simply unable to communicate to him in-game due to Graal incessantly lagging. It renders a few frames at a time, then simply freezes.

Data

Process information:
Name: graal.exe*32
CPU: 50
Working Set (Memory): 170,496 K
Priv. Working Set (Memory): 116,300k

System information:
Type: Alienware M17x Laptop
OS: Windows Vista SP1 x64
Memory: 4gb DDR3 RAM
Video: nVidia GeForce GTX 260M (1gb DDR3 VRAM) x2
Audio: IDT HD Audio
Network: nVidia nForce 10/100/1000 Mbps Ethernet / Broadcom 802.11n Network Adapter

Log:
PHP Code:
Scanning folder structure of C:/Graal/...
Done.
Created DirectDraw object
Initialized Direct3D7
Initialized DirectDraw
CPU
64 bit
Graphic Capabilities

  
Hardware accelerated graphicstrue
  Video Memory
2675 Mbyte
  Drawing of alpha blended textures
true
  Textures with non
-power-of-2 sizetrue
  3D Textures with non
-power-of-2 sizetrue
  2D during 3D scene
true
  
Use 32 bit alphatrue
Initialized Direct3D7
Graal has been activated
!
Loading tile definitions for server Login
Connecting to the game server
...
Done.
Loading tile definitions for server Login
Connecting to the game server
...
Done.
File downloadhttp://wiki.graal.net/images/c/c9/GraalKingdomsSpar11September2009.png (size: 96993) done
Loading tile definitions for server Games
Connecting to the game server
...
Done
Note: Skills server is the only observable server so far with these issues. It also has had a lot of complaints recently by a great many of people... coincidence?

Any assistance?

PS: Also, I noticed that, apparently, you're using Direct3D 7. Perhaps it's time to update to Direct3D 9 or 10?
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Last edited by Programmer; 09-29-2009 at 09:29 PM.. Reason: Bloody government censorship programs.
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