
09-13-2009, 06:11 PM
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Registered User
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Join Date: Jan 2009
Location: Germany
Posts: 70
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Our server Zenox uses only a simple pathfinding algorithm with weighting because "real" pathfinding algorithms would lagg the npc server down. Also the algorithm is only used in baddies, when they need to find the way (else they use simple onwall2/onwater2 checks) ;-) |
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