
09-13-2009, 06:09 PM
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Finger lickin' good.
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Join Date: Nov 2008
Location: Colorado
Posts: 1,865
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I made a pretty decent A* system when I was working on my RTS-based server...I guess I could take another look at it and post it in the code gallery when I have the time.
I wasn't able to finish everything I wanted to do with it, but there's a few things in place to help speed up the pathfinding. It really only started to lag whenever I selected 15 + npcs and told them to move at the same time. |
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