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Old 09-10-2009, 07:02 PM
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Quote:
Originally Posted by DustyPorViva View Post
So what exactly is this? It kind of seems like the end-effect is basically what hosted servers were?
Hosted servers have to be more complete. They require working systems and an hour or two of gameplay. They must show server direction and have its key elements in working order as well as full staffing available. Preview servers do not require this. They need to show direction and have basic systems in place but nothing has to be completed to a point that is playable for long periods of time. They also don't require the staffing, a basic development team that can also answer questions related to the server and take reports on bugs is sufficient.
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