Quote:
Originally Posted by Gambet
. triggerAction() is used to trigger an action on the serverside if used on the clientside, and on the clientside if used on the serverside in level NPCs that are located in the x and y coordinates specified in the parameters of the function.
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As blinders pointed out on IRC, this is not actually correct.
triggerAction from the serverside cannot trigger the clientside, however the clientside can also trigger itself.