
09-02-2009, 03:24 AM
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Will work for food. Maybe
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Join Date: Sep 2003
Location: Maryland, USA
Posts: 9,589
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Only way I know how to do so is with attachplayertoobj()... I personally hate this method as it requires server communication; for example, a player will touch the bridge, attach to the bridge(therefor drawing the player on it, while other players can walk under it and the player), but that requires communication with the server. So the player will touch the bridge, keep walking, then when communication is finished, get warped BACK to the place they touched it. Same with walking off.
All other methods I have tried do not work as it's specific to the player, so for example while I may draw the NPC under the player so they can walk across the bridge, it may still be drawing OVER the player for other players, making me appear under it, even when I am on top. |
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