PHP Code:
function warpPlayerw(pobj, dest){
temp.warp = findplayerbycommunityname(pobj);
warp.setlevel2(dest[0], dest[1], dest[2]);
}
//#CLIENTSIDE
function onKeyPressed() {
if (keydown(6)) {
if (onwater(player.x+1.5,player.y+2)){
temp.acct = player.account;
temp.dest = {testtourny.nw, 2, 2};
triggeraction(this.x + 0.5, this.y + 0.5, "warpPlayerw", temp.acct, temp.dest);
}
}
}
still nada. I think I did it right and understood you, if not, please explain in detail. :/