Quote:
Originally Posted by fowlplay4
Have bunch of these in your NPCs, so they aren't visible.
PHP Code:
//#CLIENTSIDE function onPlayerEnters() { if (client.questprogress >= 2) hide(); else show(); }
Then you can hide players with some attr usage depending on quest progress as well. I.e: player.alpha = 0;
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player.alpha could get a little weird since they're still actually there, just invisible, and chat still displays. If you have a unique nick system that if you mouse-over players it displays their nickname, it could look weird, make sure that the nick system's alpha replicates their player alpha so it's hidden as well. Also try making the player profile (right click) not display if their alpha is 0 or whatever you use.