I'll explain what was happening on Era, perhaps this'll help?
There was an NPC making tons of putnpc2's (the trash generator, which places random trash across the GMAP). It used to drop something else as well, and when that was removed, the array was reduced to {"trash"}. It was then dropping a random class using
randomstring().
randomstring is glitched, and will sometimes return null if there is only one item in the array. In
/stats, we were seeing something like this:
Quote:
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Originally Posted by /stats
Most used classes:
1. : 3259 times
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We patched the trash generator, and had Stefan delete all the empty classes, and it solved our memory problems. I'm guessing something similar is happening on Zodiac (using too much memory). How much does
/stats say you're using?