Quote:
Originally Posted by Crow
Pretty sure that was when Zodiac was still on the same machine as Era and the scripts over there were still eating cpu like an everyday person eats cookies 
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It's not nearly as bad as it was back then as I have optimized a lot of the scripts, and the only time it gets bad is when the excessive amount of damage triggers start pouring in, which can't really be changed without slowing down gameplay.
However it seemed like before the server would run for weeks without complete crash. I am starting to believe it's the gserver's fault.