Quote:
Originally Posted by King homer daStupid
I was brushing up on my cliff layering for one thing - I haven't done cliffs with that many layers before.
I wasn't quite confident with the sandpath on the right side of the level; I recently realised that "less room for plain grass = less monotonous grass detail", but I may have overdid it in this case D:
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oh i see. i think the right side looks better than just having a bunch of grass there. with the water right near it, it gives it the sort of "wanting to be a beach but can't" type look. the only awkward thing about the level is the weird shade patches, but that isn't your fault, it's the tilesets. the cliff's look pretty solid