Quote:
Originally Posted by saetarshadowflare
Just disable healing in core, and change the respawn to put you at full life/half sp
or disallow healing scrolls to be written. It's not like it is hard to get 99 phys resist, so you can't use that excuse, nice try though.
Even though i don't use scrolls because i don't need them, why limit a player if they took the time and money to level a profession to make it worthless in a very main sect of pvp? That's just stupid.
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I like that idea alot more, the reason i would maybie use a healing scroll in core is because once you die, you start off with 0hp and sp... wth? You can't even defend immediately, and god forbid your core has been stormed already...
Also, pots and scrolls were immediately disabled without any thought to mana crystals... just wtf? So mages get infinite sp, while warriors can't resist, or heal their wounds? Nice job.
Best solution would be to have everyone respawn after death with 80percent HP and SP the use of scrolls limited to 1 scroll per 5minutes (so you choose, resist, or restore once) and mana crystals limited to one per 2minutes.
Also, CP now has 3 governors... Did anyone bother to note that a kingdoms leader deals 2x more damage to doors and core? So they essentially have 6x damage during a core... This needs to be addressed. The king bonus is a great feature, encourages leaders to take part in battles, but obviously it's flawed with CP having such a ridiculous system of leadership.