Quote:
Originally Posted by Skyld
Hmm you can't put the loadPlayer() stuff in the onCreated() class of the last joined class? I do this on Rudora and it works fine, since onCreated() is called in the class when it is joined to the player.
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I'm sure that would work just as well, but there is no advantage to it, and it would not solve this problem; loadPlayer() is only loading their items, not adding any functions.
Glad to hear that this is working on Classic, hopefully this can be enabled soon for other servers.