Quote:
Originally Posted by Stefan
Has Classic staff already tested if it's working fine?
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Just tested now,
a player class function is definately working straight after player.join("class"); in ActionPlayerOnline, and not before it (if I remember correctly player classes are no longer joined to the player object once they log out),
levels with scripts that call a player class function on entry aren't causing errors after logging in,
so I believe this is working.