Quote:
Originally Posted by WaDaFack
Hiro, that's you. What about all the other players? A player like you, with years and years of sparring experience understands how to defeat a lagger but what about the others? BlobZ, when he boosts himself up to 2.1k rate by obtaining streaks in spar. That's a wide load of people he beat, over and over again.
Then you have players who consistently frog-warp, these are the most annoying. They tend to move faster, and when just you hit them, think again. They warp around you and hit you as if it was nothing.
I know what it's like having a horrible internet connection, in fact I won UTC on UN with dial-up lag and boy, was it ever easy.
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oh, i agree that people lagging themselves is a problem for new or less experienced sparrers. there just needs to be a way to limit their ability to do so
Quote:
Originally Posted by Rufus
I am overseas and my ping on UN averages at around 100. I doubt that any form of comedown for laggers (with the type of pings that are being suggested) would ever effect people who are just overseas.
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well that's positive then. the only way i could see a lag-limit being burdensome is against people who just naturally have lag, but if that isn't a problem (the limit only needs to disconnect those with outrageous amounts of lag) then i don't see why UN wouldn't try to implement some sort of limit on lag
...then again it seems like UN hasn't cared about it's sparring community since about, two-three managers ago? the idling and newbie community might not need it the limit, so they might not implement it