Quote:
Originally Posted by fowlplay4
Two birds one stone, plus RPG Servers like Zodiac rely on the random function for variance.
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Yeah but you're doing the same thing in the end, just instead of freezing the player for a second you're randomly freezing them between 1 to 3 seconds, not exactly sure how this would accomplish anything different from the original script? And how did you manage to get false positives? Once the script freezes the player it should run through way too quickly for a normal player to be able to set it off.