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Originally Posted by Exhausted
it wouldn't ruin gameplay. you see, what my idea will do is improve servers. so you play a server for a few hours, and then you're locked out, and then you just go play another enjoyable server for a few hours, then you're locked out of that one, and you go back to the other server and it's just life as usual
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It will improve servers how exactly? By kicking out players in the midst of an event because his 5 hours are over? By Decreasing the player count every once in a while because the 5 hours of some other players were over as well?
For some people, there are no "other enjoyable servers". You can't send Era players to UN saying they got some CS clone or whatever. You can't send them to Zone because that's just completely different anyway. Life is not "as usual" when you are forced to go somewhere else every 5 hours.
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you make my idea sound really bad even though it's not
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I suggest you let the others decide whether your idea is bad or not. Others as in
all the other forum members and possibly also Graal Online management members around here.
I don't care if you "studied" psychology or whatever and think you can predict the mass of players. Obviously you can't, and you don't seem to be aware that your idea as it is now would be a pretty stupid "gameplay" addition interfering with lots of things.