Thread: Gun Ganis
View Single Post
  #23  
Old 07-07-2009, 07:56 AM
Rave_J Rave_J is offline
Graal Developer
Join Date: Feb 2006
Location: Texas
Posts: 848
Rave_J can only hope to improve
Send a message via AIM to Rave_J Send a message via MSN to Rave_J Send a message via Yahoo to Rave_J
Quote:
Originally Posted by MontyPython View Post
Personally, I can't stand the breathing thing. Really exaggerated, pretty ridiculous looking. You're not going to get total realism on Graal, but you also don't need to be completely out of breath the second you whip out a gun.

But here's the thing: We're 2 foot tall characters with the proportions of Link from the Super NES era. There's no way you're going to get a realistic animation of them running with a gun if you look at the current gun models we have. The guns we use are not proportional nor to scale of our characters. They'd have to be much smaller. Every handgun would have to be somewhere around the size of the taurus. Take the deagles, for example - it'd be like holding mini cannons in each hand. Maybe that explains why we're out of breath...
Well the breathing gani's has errors in it
its really not done right so you dont get the actual feel and i think every idle should be different in holding guns reloads ect
i know each reload is different but pretty much the same idea thought
Reply With Quote