Quote:
Originally Posted by MysticX2X
As far as I am aware, it's nothing concrete, but a basic possible ideas for Classic to build it's real content on. All of these ideas are subject to change based on deeper thought and player feedback, which I haven't seen too much of.
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It's much too vague to reel in any major optimism. So apparently the consensus among developers is to start off with a "new" foundation. What I'd like to know is what's going to be the same and what's going to be different for the
players in more specific terms with the new "core content." Is gameplay going to be the same or different? Is the server going to lean solely on quests and/or events to keep it alive? What general/planned contents are going to give new and old players the incentive to come and stay?
As far as "deeper thought" and "player feedback," there's been enough out there to say ye or nay to, but nobody developing has ever really came out to give a solid ye or nay to them here and/or explain why they decided that.