Thread: Overall level
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  #15  
Old 06-16-2009, 06:14 PM
RealDDc RealDDc is offline
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Quote:
(...new online game generation does want easy punny wum games...)
Thats a totally general statement, empirically from what I've experienced in my online gaming diversion. Not to you directly. But I read it all to often, that games are too hard, to less advantages and to mutch time consuming. Predominant on graal, but also on many other games. And after everything is revamped, made more easy, less time consuming, advantages with rl cash spendings etc. the people realise that those sort of punny wum games, are mad boring, mostely to late, at a point when the game is far beyond help to set back on the track.

Quote:
Originally Posted by MajinDragon View Post
Erm, i actually enjoy GK's difficulty...)
I wouldn't consider a game difficult, where you are able to solo kill any enemy the game has to provide and be next to invulnerable to anything the game has to offer after approximately 4 weeks playing if you aren't totally inept. Not to mention the awfully and dramatically loss of 440 platinum coins on a regular death (not speaking about the laming flaws) that happens if at all once a month.

Quote:
Originally Posted by MajinDragon View Post
Most of us older players don't even look at the overall level, because that's seen as a basic. Alot of us are still levelling phys, magic and wisdom which take forever to level. What you're suggesting is logical and i wouldn't mind it that much because i'm the type of player that likes to get as high level in all skills as possible (without sacrificing irl things though, so i'm limited). But in my many years of playing, i've maxed one skill, about to max another and halfway with one... I'm just tell you now, the max level with what you're saying is impossible. Just look at john. 8k+ hours and he levels like a machine (90 phys without level glitch, wow) and is at only 550mill exp... The max is 785million as you're saying... People will look at that and be like 'oh sht, i'ma have to play this game for years to get even half way to the maximum'. Yet on the other hand people will look at it like 'wow, a game that has no limits, i can keep improving and exceeding my rivals if i play it right. This is cool, something i've not experienced before'. It could work, and as i'm saying, i wouldn't mind it. But it could aslo flop completely. Current gamers will just see a big drop in their hp, mp, their capabilities in enchanting etc. But i guess change is never welcomed easily (doesn't comply to USA).
It is not reasonless a "grinding" game. What is left over for a grinding game if the kinda endlessly grinding falls appart? And impossible considered objectives on games, that is where the fun starts. Im hardcore gamer anyways, so this game will never serve my own desired gaming needs, yet it is still somewhat enjoyable, but a inch more of a severity wouldn't hurt.
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