
06-15-2009, 06:10 PM
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the fake one
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Join Date: Mar 2003
Location: San Francisco
Posts: 10,718
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No, you normally can't trigger client like that. Think about it: It'd have to trigger client for every player in the level, right? Unless of course you did something like player.triggerclient.
However, I don't think it works for DB NPCs (putnpc2, for example).
I could be wrong, though. |
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