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Old 06-05-2009, 02:19 AM
WaDaFack WaDaFack is offline
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Red face Wad's Wishlist (Updates/Suggestions)

Well, I had so.. many ideas in my head that I just decided to put them all down somewhere, if not even share them with you guys!
Enough chit chat, let's get straight to the points! OH! Almost forgot, before I get started, let me mention that some of them aren't really "suggestions"; let's just call those "updates" shall we?

Quote:
- Nation wars, probably a very common idea everyone thinks of but let's get into deeper detail. Well, it would obviously be a 1v1v1 tournament, the nation that can hold the fort the most time in 1:30hours, wins! The winning nation will vote on who did the most work, the winner will get the Nation Weapon. To prevent them from leaving the nation, only players in Alseus can use it. The leader automatically get's the nation weapon, but when he leaves the nation it gets removed!

- Hunter, a class that is basically a mix of thief and scout. A hunter can level up in 2 ways, by capturing baddies for your trainer(s) and bringing them back to him or by killing baddies, like every other class. Hunter would mainly use crossbow, and weak daggers. They are used for laying traps;i.e, nets, spike traps ETC.

- Alchemist, another class that is basically a mix of Thief, Mage and Priest. Alchemist would basically play the role of a Battlechanter almost, he can make potions that can buff himself or the party. To level up, he can either create potions and gain EXP or kill baddies also. Alchemist will get some PvP skills too, such as Acid Blast II, Chemical Throw ETC.

- Thief backstab should be skill other than being passive.

- "Rare" armor, like Berserker Armor which gives high defence. Chances of getting a piece? VERY LOW!

- Scout-Level8/Sprint should have no cooldown, again!

- Blessing weapons, should be able to bless weapons. This can be where Alchemist plays a big roll, perhaps they have the ability to collect enough ingredients to bless a weapon by adding another stat to it!

- Shop-Trading. You should be able to trade items in your shop other than just sell it for money, no?

Siege, improve on the whole raiding system. Cannons, ships, horses ETC! Can bring a lot to Zodiac, you know..?

- "The Underground" kill or be killed! Once you enter, there's no getting out other than dieing. The more you kill, the more points you get. These points can be used to trade for armor, weapons ETC.

- Hats, you should make a hat system. Make it so hats aren't free, and you actually need to buy them. Maybe that will make the whole money system running the way it should be. You can even have tournaments for hats ETC.

- Don't really know how to say this so I'll just say an example.
For example... if I am a level 60thief, and I got all my Thief cmps I wanted. (You get class CMPs when you have 30levels of that particular class). I wanted to change my build from 60thief to 59thief, 1mage. When I did it, I lost ALL my class CMPs, when I'm still the same class, and I still have the ability to CMP the same class I did before.
You shouldn't lose your CMPs when you creset to the same class, just with a different build. As long as you have 30+ levels in that class.

Well, couldn't really finish this list yet. I have a lot more to add.. but first I need your opinion on these!
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