Quote:
Originally Posted by Loakey_P2P
well for the longest time sl has had some kind of personal made gui or inventory . what im attempting to do is to make a inventory and gui from the basic image's stefan and graal so graciously provided in the "graal/levels3d/gui" folder . its just my opion but there realy isnt anything gained in person images and out or the ordinary scripting . sometimes something really good looking and well working comes out , but not too often .
this last atempt to restore sl was not just to finish but to also upgrade everything and try to simplify it at the same time . to reconstuct the server and better organize it , make it all work at it's best but also make it so nothing takes a rocket scientist to figure out and do . also we talked to some oldbies to get a better understanding of what sl was ment to be in the begining . which isnt where sl was going . so were gona try to make sl more what it was intended to be while incorperateing what everone spent so long on .
i got the actions to work but now i have a new issue , when they click a button a window open's display the weapon's or item's they have . but if they go to a different section i need to make the last place opened close before the new section open's . here's what i tryed just off the top of my head so yes i know its wrong .
function ItemButtonWindow.onAction(){
@ client.lastclicked @ ListWindow.hide();
sleep("0.01");
ItemListWindow.show();
DiscriptionWindow.show();
DiscriptionText.show();
client.lastclicked = "Item";
}
i just need to know how to make the hide command use a client string to define the prefix of the command . but im not even sure if it's possable .
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holy s*** . i have no idea what i was talking about back then .