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Originally Posted by salesman
Which brings me back to my original point: players will run. It's instinct. Whether they do it sooner or later, it doesn't really matter. You're just swinging blindly because you've got nothing to hit. Arguing for the sake of argument. You don't like the idea, okay, you've made that clear...but if you're going to argue with me, be helpful, tell me why it won't work.
Also, the boost would be subtle, but enough to make a difference. As I said earlier, it wouldn't be like turning on staff boots. It would be like going from level 3 to level 6, or drinking a cap.
Era is not Atrius. lol see what i did there
With a sprint system, at least people have a chance to catch runners. Without, everyone is always running at the same speed and runners more than likely will get away.
Disclaimer: It's not like this is being implemented or anything, I'm just sharing an idea...don't worry.
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I'm positive, I've hit you with atleast 5 good arguments, one of which led you to frustration, era was equal speed originally, ran perfectly. Like Chris Vimes said, SKILLED players catch their runners, since you were never SKILLED, this idiotic proposal is excused. Since its not being implimented, I'll close with that.