
05-29-2009, 12:26 AM
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Chalk one up to me!
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Join Date: Aug 2005
Location: England, Wymondham, Norfolk
Posts: 4,145
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perhaps you could spawn at a captured base, make capturing a base more of a challenge than just stepping on an unoccupied base, maybe change the bases, so there bigger and more suited for combat, heres my idea.
to capture a base, you have to stand on it for 15-30 seconds, but if theres another enemy on the base, the timer will stop, lets say a storm rider is engaging a sweep base.
the storm rider stands on the base for 10 seconds when a sweep spawns there, the timer stops and they fight, if the storm rider wins, the timer continues to go up, if the sweep wins, it goes down.
This would make capturing bases more of a challenge, and spawn laming incorparated as part of the game, so it wouldnt become spawn laming, more of a "hurry and get back to the base before they capture it" situation, i think everyone wins. |
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if revenged is best served cold, and revenge is sweet....then basically revenge is ice cream.
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