Quote:
Originally Posted by Thanatoses
I move to propose to eliminate the "luck" factor by only using the blocks to pick first two gangs who spar, and the ones not picked, spar next. Then grab the blocks again for another 2, and ones not picked spar again, and etc. This way every gang spars equally and its still randomized, best of both worlds.
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As people who participated know, I actually hosted gang wars last time and I was surprised when I found out that what you are describing here was not how it was run.
I kept thinking the entire time "one gang is going to end up with an advantage."
I'll mention this to Squirt and have it run that way next gang events day.