Quote:
Originally Posted by MajinDragon
The sentences were fine. And i agree with you, and i think Gk shouldn't put all the updates into one big quater ALONE. It'd be better if we got those bug fixes and long overdue content fixing weekly, as we approach the main event which is the Quaterly update. But there are development hurdles as i've said, the mills do grind slowly, but because of the lack of support, GK requires talented dev's, not just anybody, but i'm sure there are plans in the woodwork for how they plan to tackle that.
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Well, it's not exactly easy to do weekly updates based on our development team. As you mentioned, GK's quality is a lot higher than normal servers and requires a lot more work to do standard work for the server.
I do make minor bug fixes between the quarters, but stuff that requires a large amount of time invested into fixing them will fall into the quarter update category. If we had a large team of programmers, graphic artists, etc, then yes I would definitely be pushing for some more frequent updates.
Unfortunately we have to work with what we have, which, at the time, is a team of a fluctuating 1-4 people working per month.
On the bright side, based on the amount of work we
have put into the server, we are seeing the benefits daily (just look at our playercount today vs last year), and we will continue to see the benefits as the months progress and quarters are completed. Eventually we might be able to do it faster once GK flourishes to it's once-upon-a-time glory, until then, work will probably be slow because not many people are helping.